Monster Hunter Wilds is shaping up to be the series’ biggest installment yet, but fans won’t find any new weapon classes this time around. The game will feature the same 14 weapon types that were present in both Monster Hunter: World and Monster Hunter Rise, though players can expect some refinements. While on the surface this might seem like a missed opportunity for variety, the developers have a well-thought-out reason for this decision, embracing consistency over novelty.
Although the overarching weapon categories remain unchanged, Monster Hunter Wilds introduces notable alterations to the bowguns and bows, alongside the standard gameplay updates devoted fans have come to anticipate. In light of insights shared by the development team, it becomes evident why these enhancements have been prioritized over introducing a brand-new weapon class.
During an insightful conversation with PCGamesN, Yuya Tokuda, the director of Monster Hunter Wilds, elaborated on the complexities of incorporating a 15th weapon without overlapping existing classes. With a diverse selection of 14 weapon types already available, creating something that stands out and earns its place is no small feat. Enthusiasts appreciate the bow’s adaptability, the dual blades’ speed, and the great sword’s risk-reward dynamic. The developers understand that they’ve successfully balanced these distinct play styles, leaving little room for another addition.
Continuing with the established arsenal enables the team to refine and perfect the existing system. Tokuda explained that although they have entertained the idea of adding new weapons in the past, their resources are better allocated towards enhancing what players already know and love. It’s a strategic move to help Monster Hunter Wilds feel reassuringly familiar, yet fresh, preserving the finesse of the weapons lineup rather than disrupting it with an untested element.
Seems like this decision has resonated well with the community. In January, Monster Hunter Wilds clinched the top spot on Steam’s most-wishlisted games, surpassing even the eagerly anticipated Hollow Knight: Silksong. As fans gear up for its full release on February 28, it will be fascinating to see how Capcom’s strategy pays off in terms of weapon balancing and overall gameplay experience.