The iconic games Doom and Doom 2 have just received their second update, bringing along an exciting feature: multiplayer mod support for all platforms, including the Nintendo Switch. This update not only enhances mod capabilities but also includes a host of improvements and bug fixes to refine the gaming experience.
For over three decades, Doom has left an indelible mark on the first-person shooter genre, remaining a beloved classic despite its age. With each technological advancement, fans have witnessed the franchise grow, offering more polished graphics and even more thrilling gameplay. While the newer installments attract players, the classics still hold a special place in the hearts of many fans.
With the launch of update 2, players of Doom and Doom 2 can breathe a sigh of relief as the games have introduced significant mod enhancements available to all platforms. It’s crucial for gamers eager to dive into mods to remember a few things: the host must enable mods before accessing the multiplayer menu, and all participants need the matching mod installed. Moreover, mods should be crafted using formats like Vanilla DOOM, DeHackEd, MBF21, and BOOM to guarantee compatibility.
This update isn’t just about mods; it comes with a slew of fixes. It resolves an inconsistency with door colors on the automap, addresses multiple reports of crashes during game loads, and even fine-tunes animations for a smoother experience. The multiplayer aspect gets a boost with adjustments allowing all players to collect items in co-op missions, the introduction of a spectator mode, and refined networking code. Further tweaks fix issues like players losing their weapons after respawning and improve the color variety on scoreboards.
Switch users, rejoice! Mod subscriptions now extend across different user profiles, enhancing accessibility for multi-user households. On PCs, mods with spaces or special characters in file names should now upload without a hitch. The update also packs a myriad of mod compatibility updates, squashing numerous glitches and enhancing UI for an improved modding adventure.
The classic Doom community remains vibrant and ever-innovative, continually pushing boundaries by porting the game to surprising devices, such as alarm clocks or even PDF files. With update 2, both Doom and Doom 2 enthusiasts have a plethora of new content to explore and enjoy.
DOOM + DOOM 2 Update 2 Patch Notes
Improvements
All Platforms
- Multiplayer Mods:
- Hosts must activate mods before entering the multiplayer menu.
- All players must subscribe to the same mod before joining a match.
- Using room codes for joining modded matches is advisable.
- Mods should be authored with Vanilla DOOM, DeHackEd, MBF21, or BOOM to be compatible.
General Enhancements:
- Fixed display issues with red doors on the automap and resolved multiple saved game crashes.
- Improved text legibility for mod descriptions in Asian languages.
- Removed map prefix on the intermission screen to match original game behavior.
Multiplayer Improvements:
- All players can pick up items in co-op missions.
- Added spectator mode, initiated manually or when players die, with expanded player colors on scoreboards.
- Fixed crosshair and display issues, optimized networking code, and addressed animation speed during splitscreen intermissions.
Mods:
- The mod downloader can now handle more than 100 subscribed mods.
Nintendo Switch
- Mods: Mod subscriptions will now support multiple user profiles.
For Mod Creators on PC
- Mod screenshots containing spaces or special characters will now upload correctly, enhancing compatibility across platforms.
In conclusion, update 2 is a testament to the enduring legacy and community involvement surrounding Doom and Doom 2, offering fans a richer and more refined experience in both classic and innovative ways.